Adobe Premiere adalah salah satu software yang popular dan digunakan secara luas dalam pengeditan video.
Adanya kesamaan interface Adobe Premiere dengan Adobe PhotoShop dan Adobe After Effect adalah memberikan kemudahan dalam pemakaiannya, image – image dapat disiapkan dengan adobe photoshop dan effect – effect khusus juga dapat disiapkan dari adobe after effect...
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Tutorial Adobe Premiere Pro


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cangkeman
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Multimedia Lectures


Multimedia System Class
Introduction to Multimedia
CS314
Lecture Notes
Klara Nahrstedt
DCL 3111, Department of Computer Science
University of Illionis at Urbana Champaign
1304 W. Springfield Ave., Urbana, IL 61801-2987...
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cangkeman
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Graphic Design
Illustrator CS for Dummies


Welcome to Illustrator CS For Dummies. You’re reading this book because you want to find out more about Adobe Illustrator. That’s a very smart move because Adobe Illustrator is the industry-standard graphics software. Not only does it outsell all its competitors combined, it’s also the most powerful graphics-creation tool ever created. With Illustrator, all you need to produce graphics like the best you’ve seen in print or on the Web is knowledge and artistic ability. Artistic ability is a challenge that you can handle on your own. The other half — knowledge — is what this book is all about.
Like a tragic hero, the great power of Illustrator is also its terrible curse. With its 30+ palettes, 70+ tools, and scores of menu items, its sheer depth is enough to make the most hardened graphics expert go shaky in the knees. Don’t be fooled by Illustrator’s vastness, however, because you will find a unique, consistent logic underlying it all. After you master a few basics, all the rest falls nicely into place.
In this book, our mission is to get you past Illustrator’s intimidation factor and into its Wow! factor. I take you from being befuddled and mystified by Illustrator’s nigh-infinite options to creating the kinds of graphics that others look at and say, “Wow, how did you do that?”...
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cangkeman
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Graphic Design
Adobe Illustrator CS2 Revealed


Welcome to Adobe Illustrator CS2—Revealed. This book offers creative projects, concise instructions, and complete coverage of basic to advanced Illustrator skills, helping you to create polished, professional-looking illustrations. Use this book as you learn Illustrator, and then use it later as your own reference guide.
This text is organized into thirteen chapters. In these chapters you will learn many skills, including how to draw illustrations, transform objects, work with layers, patterns, brushes, and filters, use effects, create graphics for the Web, create graphs, work in 3D, and prepare files for print production...
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cangkeman
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Graphic Design
Image Processing Principles and Applications


There is a growing demand of image processing in diverse application areas, such as multimedia computing, secured image data communication, biomedical imaging, biometrics, remote sensing, texture understanding, pattern recognition, content-based image retrieval, compression, and so on. As a result, it has become extremely important to provide a fresh look at the contents of an introductory book on image processing. We attempted to introduce some of these recent developments, while retaining the classical ones...
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cangkeman
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Graphic Design
Flash 8: Projects for Learning Animation and Interactivity


By Robert Hoekman, Jr., Rich Shupe
Macromedia Flash is fast becoming the Web's most widely used platform for creating rich media with animation and motion graphics, but mastering Flash isn't easy. Most entry-level books teach through simple examples that concentrate on either animation or scripting, but rarely both together. To get the most from Flash 8, you not only need to be proficient in programming/interface design, you need the creativity for story telling and the artistic insights to design fluid animation.
Flash 8: Projects for Learning Animation and Interactivity teaches Flash design rather than simply Flash itself. With a standalone series of walkthroughs and tutorials for Flash beginners coming from a graphics field, this book teaches Flash in the context of real-world projects. Rather than learn a Flash tool for the sake of it, you learn which areas of Flash are important, and which are less used, simply by seeing how typical content is actually created. And rather than a text-heavy approach, this graphically rich book leads you through hands-on examples by illustration...
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cangkeman
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Graphic Design
Flash 8 Cookbook


By Joey Lott
This practical, nuts-and-bolts toolkit puts theory into practice with ready-made answers to common Flash development questions. It's the perfect resource for Flash developers, as well as designers who are ready to start doing development work.
Flash 8 Cookbook offers quick look-up (and cross-referenced) recipes in four main categories:
Creating Flash Content
Building Interactive Flash Interfaces
Adding Multimedia and Data
Planning Flash Projects
Using O'Reilly's popular Problem/Solution/Discussion Cookbook format, this book offers 280 standalone recipes that include a brief explanation of how and why the solution works, so you can adapt it to similar situations you may run across in the future. For people who say, "I understand everything in theory, but I don't know where to start in practice," this book offers ready-to-use answers to real-world problems...
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cangkeman
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Graphic Design
Flash® 8 Action Script Bible


Flash has begun to mature as a product, and ActionScript has begun to mature as a language. That represents both opportunity and challenge to you. As a mature language, ActionScript provides a broad spectrum of features and functionality. The possibilities are limitless: There is great opportunity to build new, innovative, useful, and interesting applications using Flash and ActionScript. However, with that opportunity comes the challenge of learning how to use ActionScript effectively. If you want to express your thoughts and feelings well, you need the right language for communicating them. Likewise, with ActionScript the challenge is to learn the language so that there is a natural flow of expression that is seamless from its conception to its manifestation in code.
Our goal with this book is to provide you with the resources to learn the language so that you can express yourself elegantly and eloquently. We make every attempt to meet you right where you are in your journey, and to provide you with the support to get where you want to go. As you can see by the page count of this book, ActionScript is not a short topic. In fact, if you’re new to ActionScript it may seem overwhelming. However, it’s our intention to make learning ActionScript accessible. In this book, you’ll find that we’ve organized the topics in a way that we feel is most accessible to readers...
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cangkeman
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Graphic Design
Create Your Own Digital Photography


You purchased a digital camera to join the digital revolution. Yet you find yourself still using disposables because your digital camera is too complicated and you don't even know where to start to figure out how to use it. That's where Create Your Own Digital Photography comes in. From choosing a digital camera, to photography dos and don'ts, to printing and resolution constraints, you will walk through the entire digital photography process in days. You will learn five projects that every digital camera owner should know, including:
Creating a slideshow with music
Mixing film prints with digital pictures
Making posters, greeting cards, and calendars
Altering digital photos
Sharing photos on the web
Create Your Own Digital Photography won't bog you down with the intracacies of camera mechanics or software use. But it will give you numerous other tricks, tips, and information on how to get the most out of your digital camera, and it will show you how to use your camera to create the best digital photography you can in a short amount of time...
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cangkeman
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Graphic Design
Computer Graphics and Multimedia: Aplications, Problems and Solutions


Making sense of the extensive disciplines and sub-topics within computer graphics and multimedia is a lifelong challenge. No one can be versed in all areas at once due to the vast amounts of information that exists on all the subject areas and due to the dynamic nature of technology. Inevitably, we specialize. Programmers create programs and artists create art. Computer scientists are programmers and artists use computers to paint digitally and perform graphic design. That’s the way it is today, is that not accurate? Nothing could be further from the truth. In 1919, Bauhaus pioneer Wassily Kandinsky stated, “And so the arts are encroaching upon one another, and from a proper use of this encroachment will rise the art that is truly monumental” (Packer, xv, 2001). The emergence art that is truly monumental has not yet been seen. The same can be said of technology and science. Of course, time is marked by influential events that shape the history of the discipline, but one monumental event ultimately replaces another. Looking back is essential to growth, but looking forward to “the next big thing” is the prominent response to success. What has emerged on a superficial level is an artistic and technical society that has ingrained disciplinary boundaries that often characterize researchers, scholars, and artists as one-dimensional practitioners that do not stray from their grass roots. This notion has been changed with the growth of digital technology...
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cangkeman
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Graphic Design
Adobe After Effects® 7.0: Classroom in a Book


The fastest, easiest, most comprehensive way to learn Adobe After Effects 7!
Classroom in a Book, the best-selling series of hands-on software training workbooks, helps you learn the features of Adobe software quickly and easily. Classroom in a Book offers what no other book or training program does--an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts. Adobe After Effects 7.0 Classroom in a Book contains eleven lessons and a bonus DVD with lesson files. The book covers the basics of learning Adobe After Effects, and countless tips and techniques to help you quickly become an After Effects artist. You'll get thorough training in digital video effects and production as well as learn about After Effects 7.0's new features, including motion tracking, powerful animation and keyframing controls, HDR color support, network rendering, and more. You can follow the book from start to finish or choose only those lessons that interest you...
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cangkeman
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Graphic Design